Quarterly Returns (%)International Game Technology

Years Q1 Q2 Q3 Q4 Annual
1994 0 -31 9.5 -23.4 0
1995 -14.2 14 -11.9 -18.5 -31.3
1996 27 19.7 23.5 -11 70.9
1997 -10.5 9.3 31 8.9 39.6
1998 -0.9 -2.9 -23.5 31.3 -3.3
1999 -39.7 26.2 -2.7 13 -16.3
2000 6.9 22.1 26.9 45.4 136.2
2001 4.9 28.5 -33.1 66.3 42.3
2002 -8.8 -8 27.7 9.7 11.1
2003 7.9 25 10.7 27.2 90
2004 26.2 -13.9 -6.9 -3.7 -2.5
2005 -22.2 5.6 -3.7 15 -8.9
2006 14.8 8.1 9.4 12.5 52.1
2007 -12.3 -0.8 7.6 1.4 -3.7
2008 -8.2 -37.6 -30.7 -29.9 -72.2
2009 -21.5 73 35.5 -12.4 61.4
2010 -1.3 -14.6 -7.6 22.9 -4.4
2011 -7.9 8.7 -17.1 18.9 -1.2
2012 -2 -7.8 -15.8 9.1 -16.3
2013 17.1 2.2 11.9 -3.5 30.9
2014 -22 14 6.7 3 -2.4
2015 1.5 2 -12.6 6.9 -3.3
2016 14 3.8 31.3 5.5 63.9
2017 -6.4 -21.9 35.6 9.8 7.8
2018 1.5 -10.1 -13.2 -25.5 -44
2019 -11.2 -4.6 7.2 6.8 2.2
2020 -5 4 8 52.2 13.3
2021 -5.3 49.3 9.9 9.8 70.7
2022 -14.6 -24.8 -15.6 44.7 -21.6
2023 18.2 19 -4.9 -9.2 20.9
2024 -17.6 -8.8 -4.6 -16.5 -35.6
2025 -1.4 0 0 -1.4